In this episode, we take an in-depth look at Jade Cocoon, a hidden gem in the monster catching world for PlayStation 1. Afterward, we reveal our next play-along game: Magi-Nation for GameBoy Color!
In this episode, we talk about the different ways that monsters are acquired in games like Pokemon, Shin Megami Tensei, Monster Rancher, and much more. Which game has your favorite monster catching system? Do you prefer Pokeballs in Pokemon, the dialog system in SMT, or something else?
In this episode, Zack discusses several up-and-coming monster catching titles, including remakes of Monster Rancher, Ni No Kuni, and Yo-Kai Watch. He also talks about some news in the world of Pokemon Sword/Shield as well as a few other games.
In this very special guest episode, the creator of Xander the Monster Morpher sat down with us and talked about his game. Xander the Monster Morpher is a crazy cross between a monster catching game and a twin-stick shooter, and it’s a ton of fun. We encourage you to check it out!
Hey everyone! Welcome back to Project Bestiary. In episode 5, Zack and Jason share their thoughts on TemTem (a monster taming MMORPG), Digimon Survive (and what we think this mysterious game will be about), and Pokemon Sword/Shield (and how we feel about the lack of National Dex in these games).
Welcome back! In episode 4, Zack and Jason continue to discuss how bad they are at the Dragon Warrior Monsters 2 Ultimate hack. Afterward, they reveal Project Bestiary’s next play-along game: Digimon World for PlayStation 1.
Hey, everyone! We’re back with another episode of Project Bestiary. In this episode, Zack and Jason take an in-depth look at evolution systems in some of their favorite monster catching games, and try to figure out why anyone in their right mind would cancel their Pokemon’s evolution process. Some of the games mentioned in this…